creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
art | wallpaper | screenshots | graphics | promos | sprites | post

    

WIP Norn Base (Click to enlarge)
WIP Norn Base   Art   Rha | 8/5/2015  log in to like post  5

I'm making a low poly (hah... still 2000+ tris, low poly isn't my thing) base for Norns. Not sure yet how I'll do the face, fur and the tail and such...
 
 
Rha | 8/5/2015  log in to like post

Thank you! :D You use blender?
 
jcnorn | 8/5/2015  log in to like post  2

oooh, I don't do zbrush, but I tend to go a little overboard with all the edges everywhere and then I spend an eternity optimizing. But I really enjoy optimizing so I don't mind ^.^;
you can do it Rha! :D I never worked with 3d studio, but I believe in you!
 
Rha | 8/5/2015  log in to like post

It's just that I often like to begin making an organic model in Zbrush and when I'm happy with the general volumes I retopologize in 3D studio. This one is made entirely in 3D studio, I'm going to try out hair and fur again, I really struggled with it last time haha ;_;
 
jcnorn | 8/5/2015  log in to like post  1

500 tris models are fun to make! :D

The norns is looking awesome :D So much fun!
 
C-Rex | 8/5/2015  log in to like post  1

Very nice!
 
Rha | 8/5/2015  log in to like post  1

Thanks Doringo! Yeah I'm going for a bit of a mix, I'd like it to be fluffier than the CO ones and have a cute tail.

Xan, yeah you're right the eyes need to be lowered, they're not final though, I tend to make half orbs because I use two (one for the cornea). Either way I'm not sure how low is low, I'm soon going to start working at a mobile games company and I fear I'll have to make 500 tris models hahah...Never done that low before ;_;
 
xan | 8/5/2015  log in to like post

I dunno, it looks pretty actually-low-poly? I might be biased from making so much mid-to-high poly work- it looks like most of your tri count is in the eyeballs, but I could be wrong. And if you're going to be rigging the hands, you kind of need the tri count to be a bit on the high side anyway.

You could also be, like, hiding a thousand polys in the butt.

either way, it's looking cool so far :D excited to see what it looks like textured up!
 
Doringo | 8/5/2015  log in to like post

Very interesting! It greatly resembles the Creatures Online style of norns, but seems to lean towards creatures 2 with the large ears. Also I'm liking how the eyes are turning out.

prev | 1 | 2 | next

downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
0 online
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki