While I was playing C3/DS the other day, the door to the Norn Meso somehow got deactivated. Usually, you 'disable' a door by locking it to all Creatures or using a door/elevator hider agent, but I had only set the door to be used by Norns and Ettins and locked to Grendels.
Is there a way I can re-activate the door? I've been using the Medical Teleporter to get my Norns out of the Meso, but I don't want to start a new world just because a door broke down.
(On a related note, one of the elevators in the Grendel Jungle somehow got stuck. Can I get it un-stuck?)