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What makes C3 Norns slap each other?   
BlueLeafeon

BlueLeafeon



  3/22/2018

Not going to lie, but I generally find the Norns-slapping-each-other-when-crowded thing kind of ridiculous, because hitting people in real life totally doesn't make me feel less crowded. (Not that I do, lol.)

I've delved into the genetics and made various tweaks in an attempt to remove this trait, but they all devolved into mindless slapping, regardless. (I even once tried to remove the crowdedness drive altogether and that didn't work either.)

For the record, I'm using the 2017 CFE genomes.

 
GimmeCat

GimmeCat



  3/22/2018

Might be a scripted extra or involuntary action, perhaps?
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  3/22/2018

It also relieves boredom.

My TCR Norns
 
xan

xan



  3/23/2018  2

Interesting. That might just be you, hitting other people has always made my crowdedness decrease.

What edits exactly have you tried already?

 
BlueLeafeon

BlueLeafeon



  3/23/2018

xan wrote:
Interesting. That might just be you, hitting other people has always made my crowdedness decrease.

What edits exactly have you tried already?



lol

Anyway, I tried to make the boredom/crowdedness/anger decreases of the "I Hit Someone" silent, but that didn't work. Perhaps "Silent" doesn't work as I thought it does...

I've forgotten what my other attempts were. They were a while ago.

Currently testing out what happens if I just disable the "I Hit Someone" gene entirely.

 
Dark_Author

Dark_Author



  3/25/2018

What if, when a norn hit another, it hurt the hitter? Would that make them stop the behavior once it starts?
 
ylukyun
Patient Pirate

ylukyun

Manager



  3/25/2018

A combination of punishment and pain might work. If it did, you'd probably end up with a creature that was adverse to defending itself - I don't know if that's an issue with BlueLeafeon's current population.

There's also a stop slapping creatures agent somewhere.

Edit: Search for "stop slapping" in the downloads section here. There's three agents that could be useful.

 


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