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C1toDS & C2toDS environmental clipping?   
DrNachoZ

DrNachoZ
United States  


  12/14/2017

Hello everyone! I love the aesthetics (and utility with c1tods) of each of these metarooms. I have noticed however that with each room there are points where adult C3/DC Norns appear to be too large to travel through certain passages and end up popping into the room level above the problem area. I understand that the Norns of the previous generations were smaller but I really prefer the current CFF 2017 C3/DS Norns. I have messed around with the room finder and can at the very least see the problem area room boundaries and I know how to input CAOS commands. It seems for C1toDS the only problem areas are the entrance and exit to the temple containing the piano player. If anyone has a suggestion or knows of a fix to this issue I would really appreciate it! Happy holidays!

- DrNachoZ
 
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  12/14/2017

You can fix this in C12DS with Amaikokonut's Magic Words - see this image.

My TCR Norns
 
DrNachoZ

DrNachoZ
United States  


  12/17/2017

Fantastic thank you! I really like this agent too thanks for the info!

- DrNachoZ
 


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creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

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