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Grendel Pack [CCSF 2017 project]   
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/6/2017  2

Hello!

As a contribution to the upcoming CCSF, I would really like to create a 'pack', which if installed, makes a vanilla DS installation completely grendel friendly.

This pack would have to include (one or a few) grendel breed(s) (at least one with sprites and sound), a few metarooms and a hub, a few grendel agents spread over the ship, a grendel mother and stuff. You get the idea.

Myself, I will be creating one or two metarooms and converting some C1 and C2 agents.

I could use help with the graphics. I would need sprites. Plant sprites, food sprites, vendor sprites, critter sprites, all kind of sprites.
And if you want to create a grendel-themed metaroom background, do it! I might code it. :)

Who would be interested in their agents/breeds/metarooms being added in the pack? Ideally these should be already existing agents/breeds/metarooms who you wouldn't mind being included with a pack.

Who would be interested in making art?

Who would be interested in developing something new?


Please, speak up, I need you! :)
Don't be shy. ;)


----

TODO
- Grendel Bridge
- Grendel Meso - IN PROGRESS
- Grendel Jungle
- Grendel Desert


INCLUDED IN THE PACK

- Dustdevil grendels (Ghosthande & Gobbo)
- Dustdevil grendel agents (Ghosthande & Gobbo)
- Grendel hideout (Nirax & Liam)
- Grendel room (Nirax, Pilla & CeruleanSilver)
- ... Other agents.

Please post if you wouldn't mind your agents to be included!

 
Gobbo

Gobbo
Netherlands  


  3/7/2017  1

I can contribute to the graphic side of the project. Do you have a theme in mind for the agents/room? How many different agents do you think you can realistically code?
 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/7/2017

I would like a..grendel-ish theme. So, jungle, mushrooms, swamp stuff, those kind of things.

I could code a lot of things, depending on how complicated the agent is.
I already have some (patch) plant/critter/elevator code which I could just reuse: I could easily make 20 'generic' food/toy/plant things. I don't mind mashing my keyboard to create lots of boring code.

I would also like to recreate some stuff to be able to release a quite complete pack: some kind of inseminator/splicer agent, some vendors, maybe a grendel autonamer, and stuff.

 
Ghosthande
Prodigal Sock

Ghosthande
United States  
Manager


 visit Ghosthande's website: Breeders Beware
  3/7/2017  1

Considering our previous discussion via PM... if you went with a desert theme you could reuse the DD pack items, which would give you a critter, food source, flowering plant, and the calendar, all pre-coded and just needing to have their injection locations changed. I know desert isn't a "classic" Grendel habitat but it fits the breed.

I also have sprites for a Banshee dolly for a tutorial I never finished which are just waiting for some code to go with it... you can download the BMP's at the link. I'd love it if they could be used for this. Heck, you could even recycle the code from one of my Norn dollies and just change the classifier... that's what I would have done since it has all the same animations.



 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/7/2017

That would be amazing! Thank you for the offer.

It would also be nice if we could have some genetic variants of the "standard" dustgrendel breed: some color variations and stuff.

Any gengineers that want to volunteer? ;)

 
Gobbo

Gobbo
Netherlands  


  3/7/2017  1

A basic desert is nice. It reminds me of pleasant moments of playing creatures 2. The warm dry sand and dust under my bare feet in my childhood and hot stone and wood to climb on...

We have an opportunity to do something new and original, though. It's still a good idea but perhaps we can entertain some different concepts before jumping sword first into the breach.

 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/7/2017  1

Ideally, I'd love to have some kind of "grendel addon", which will do the following:

- A central "grendel hub" (a mix between a bridge and the norn meso: a heatpan, grendel mother/injector, a splicing machine, an agent injector and some vendors/trees/plants.

Inside the hub there would be doors leading to small metarooms, and back to the DS bridge: I'm willing to supply one or two metarooms, I hope the makers of the Grendel Hideout would agree with it being included, and a community project to create the content/rooms would be lovely.

There could be different 'modes': one would just inject the metarooms, the other could remove and reset all favplace icons, go to the grendel hub, disable the door leading back to the agent room, have some kind of storyline, some pick-ups, certain events that have to be completed (camera follow, no pickup, ...) to unlock the rest of the game, like in the 'original' C3.

The aim would be to provide a C3 feeling for those who don't have it installed.



....

... But that's very ambitious.

I'm open for any ideas. :P

 
Gobbo

Gobbo
Netherlands  


  3/8/2017

Sound really great. Whether it is overly ambitious really depends on how much coding you can do.

If we have a theme for the room I'm confident I can get enough done graphics wise.

 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/8/2017

One of the rooms could definitely have a desert theme :)

I'm currently working on a jungle-ish themed room.
The central hub should have to be designed too.



 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/8/2017  2

How hard would it be/how long would it take to create another "vanilla" grendel breed? Shouldn't look too different from the dustdevil grendels, except they would be more... dunno, jungle-tied?


- edit: also, I whipped this up. Drag it to the address bar to see bigger image. I did not draw the tree in the background, it's a picture of a bean stalk.
Any suggestions?


- edit2: I made an agent. It's some kind of grendel egg injector: it scrolls through all available grendel breeds on your installation, and you can click on the name to spawn a grendel egg.
I'm horrible at making graphics though: anyone want to volunteer to draw a grendel egg injector?

 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/8/2017

I updated my last post. :)
 
Doringo
Lodestar

Doringo
United Kingdom  

 visit Doringo's website: Doringo's Dominion
  3/8/2017  1

Pearldragoness wrote:

I'm horrible at making graphics though: anyone want to volunteer to draw a grendel egg injector?



I could model a grendel egg layer if you'd like.


"The Shapers are the oldest, most respected, most secretive and most powerful of the magical sects. The Shapers have the power to magically create life."
 
Ghosthande
Prodigal Sock

Ghosthande
United States  
Manager


 visit Ghosthande's website: Breeders Beware
  3/8/2017  1

That background looks awesome! :)


 
Layla

Layla
United States  


  3/8/2017  1

If ya' still need more help with graphics, I'd love to pitch in!

I serve none but to rock.
 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/9/2017

I would reeeaaaally love that! <3

We need (patch) plants, flowers, critters, vendors, gadgets,...
And designs for the metarooms. A desert, a "grendel meso", ...


What would you like to draw? :)


Ghosthande: Thank you! Did you see my earlier question about a new grendel breed? There are barely any grendel breeds around o.o



Edit: This is a rough draft of what I have in mind. Drag the image to the address bar to see it fullsize.

 
CeruleanSilver

CeruleanSilver
United States  


  3/9/2017  1

Pearldragoness, I don't know if you've seen my Dark Devil grendels, but I'd say I'm half decent at genetics. I would love to make some for you. I love the metaroom background you've already made.

If you're having trouble finding them, they were on CCSF 2015. I love playing with colors, these guys have the new fixes to make girls, guys, and every lifestage potentially have different colors. I like working with CFF, but we can use whatever genetic base you want. My grendel breeds are usually peaceful but not scaredy cats.

 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/9/2017

Yay, a gengineer!

I would really love to see one/a few genetic breeds based on the dustdevil grendels: they should have distinctly different colors.

I'm not sure yet about which kinds.

Myself, I'd really like to see something comparable to how the Frost norns are made from the Magma Norn: they look like they are an entirely different breed yet they still use the magma norn images. The colors just looks so natural.


And thank you for the kind words about the metaroom! I'm still not entirely sure yet though, any suggestions to improve it? :)


Edit: Be amazed by my art skills.
I made a grendel meso.
Thoughts? Please shred it to pieces.


Oh and if you people have some pretty doodles or ideas, feel free to post them! :)

 
Layla

Layla
United States  


  3/9/2017  1

Working on something for a Grendel Meso!

I serve none but to rock.
 
Grendel_Man
Sanely Insane

Grendel_Man
United States  
Manager


 visit Grendel_Man's website: The Realm
  3/9/2017  1

If you're going to be making metarooms, this is something to keep in mind.

For clarification, steep walls like that tend to trap baby creatures; they'll climb right up the slope and find themselves unable to get down. Steep slopes can also be problematic for older creatures of certain breeds.


Note: The underscore in my username is supposed to be a space - it's "Grendel Man," not "Grendel_Man."
~ The Realm ~
Grendel Man's Creatures Blog


 
Layla

Layla
United States  


  3/9/2017  1



Redoing the Norn Meso to be a bit more overgrown and grendel-y to give us something to work off of. Should I keep heading in this direction or try something else?


I serve none but to rock.
 
Wingheart

Wingheart
New Zealand  


  3/9/2017

The bottom layer needs more plants and mushrooms and stuff, it looks...barren.
So does the right side of the middle layer.

These are problems the vanilla Meso has, I just put cheese plants and the like everywhere, but maybe vines down the right side and mushrooms etc on the bottom?

 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/9/2017

Actually I would like the grendel meso to be distinctly different from the norn meso: another shape and a completely different design.

I also would like the entrance door to be at the left side.

It should be much more jungle-ish, more plants, mosquitoes, mushrooms, you know. More like the grendel jungle, but 'cosier' for grendels. Totally not like the norn meso :p

I really like the bamboo effect and the trees though :)

 
Layla

Layla
United States  


  3/10/2017  1

How's this? :)



It's just a base for now, and I have no idea what I'm doing with that plantlife, but I followed your schematic!


I serve none but to rock.
 
Wingheart

Wingheart
New Zealand  


  3/10/2017

the top and middle layers look barren
 
Layla

Layla
United States  


  3/10/2017

Yeah, I'm just working on a base backdrop for now. xP

I serve none but to rock.
 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/11/2017

I like it!
Somehow I'm missing a bit of water, though. I'd like it if there were a little teensy weensy bit of water.
Can you also put (w=950) with square brackets between your image tags? That prevents the whole forum from stretching out :p

For the entrance to the grendel "ship", I've also been working on an idea.

I would like to use the existing capillata hub, and add another level to it, just above the doors.

There should have to be an overlay there, with a visible "floor", something that also changes the background of the capillata hub with some extra space above the doors. Something with a jungle-y theme.

Any ideas?
There should also be a lift: keep that in mind when designing the area.

If you want to know where the ground area of the second floor would be, you can open a caos command ingame (ctrl+shift+C), and type "dmap 1" and check the capillata hub: the lines just above the doors would be turned into walking space.

(To remove the lines: type dmap 0)

 
Missmysterics

Missmysterics



  3/12/2017

The Banshee bridge is a thing, whether it fits what people are trying to achieve here I'm not entirely sure.
 
Pilla

Pilla
Belgium  

 visit Pilla's website: Pilla's DS Agents
  3/12/2017

The bridge that will be used will probably be a joint effort between me and the banshee bridge creator.

I made another image:
Capillata hub will get another level and an overlay background image.
On this new level there'll be a door that leads to the grendel bridge.



Anyone want to make a background? :)

You can use this as a base (you can change the flooring/decoration/inside stuff/whatever), but the "walking space" will be inside the green box.





---

Layla: I also think the room should be a little wider. Like, + 300 or +400 px.

 


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