Development Forum |
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Genome Can't Deal with Geats? | |
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the1whoscreams
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10/30/2016 | |
My breed is a Geat, and I'm trying to change all the social stuff so that it will socialize with other Geats instead of Norns. There doesn't seem to be an ID 40, though... The list just stops at 39. |
Peppery One
Papriko
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10/30/2016 | |
Does 39 happen to be called a "something"? I believe that is their ingame name. "Geat" is more of a player-given name.
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
the1whoscreams
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10/30/2016 | |
I went by what's at the bottom of this. There's no 40 listed in the Genetics Kit menu. |
Allekha
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10/30/2016 | |
That's because the list in the genetics kit starts at 0, while the list on the wiki starts with 1, so you have to add one to the genetics kit number to get the wiki list number. For example, the norn mating instinct (#452 in the CFE Chichi genome, or the first instinct when you sort by gene type) uses 'it is ID 36', which if you just look at the wiki list is a vehicle, but is obviously actually #37 on the wiki list, or Norn.
EDIT:
I just figured out how to edit the wiki list to start from 0, so hopefully that clears up the confusion!
...or someone could come and edit it at the same time as me, that works too. |
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