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Classic Fainting   DS   savannahs11 | 2/6/2019  log in to like post  2

typeMisc
authorsavannahs11
updated2/14/2019
version1.1.1
This agent brings a more-or-less functional port of the fainting mechanic from Creatures 2 to Creatures Docking Station, right down to the thing where all creatures make the same sound! Pictured and included is a little syringe you can use to inject glucose into a creature and wake it up. Default functionality can be fully restored and all comatose creatures can be awakened by removing the agent.

Note: This agent will fail to inject if creatures in your world are starving.

HOTFIX: Saved some last-minute edits that didn't make it into the compiled agent. Classic Fainting now applies to all four species.

OTHER HOTFIX: Added agent help for stars and syringe.
 


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